Game Review: The Last Door – Season 2

In this time of plague, there isn’t much else to do besides tend to my massive backlog of games, tend to my equally massive TBR pile, cook, eat, clean the apartment and most importantly, bitch and moan on the Internet about how I miss Critical Role and eating at my favourite restaurants.

I recently decided my desktop was too cluttered with games so I started uninstalling a lot of games that I hadn’t played in awhile. Now I can actually parts of the screen that aren’t cluttered by icons. Among the games that didn’t end up on the chopping block were ones where I’d already made some progress. Season 2 of The Last Door is one of those games.

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The most important thing you need to know is that the second season obviously picks up right where the first left off, so if you haven’t played it, do yourself a favour and pick it up. It’s a great pixelated horror adventure. The second season has you playing as Doctor Wakefield, who is searching or his patient and protagonist of the first season, Jeremiah Devitt. Naturally, things take a turn for the creepy.

The gameplay is unchanged from the first season. You hunt down pixelated objects to combine with other pixelated objects or things in the environment. Sometimes you solve puzzles. It’s standard adventure game stuff, but with jump scares and creepy music. The major difference between the first season and the second is the scope. Major locations now have maps with various points of interest that you travel between to solve puzzles. The world feels much larger now.

If I had to name one thing The Last Door absolutely nails, it would be the atmosphere. Moving through a darkened hallway with only a lantern for light is terrifying even when you know that tuere’s no combat or fail states. As always, the short sequences before the opening credits are unnerving and the cliffhangers at the end of each episode are very well done and leave you wanting more.

I think my only problem with the game is that some of the puzzle solutions were more….obscure….than the puzzles in the first season. I found I had to resort to using a walkthrough more often. There are some missable achievements, but you can replay individual episodes to obtain them. Steam has my time spent in game at eight hours, which feels just right for this sort of game. It’s the perfect game for a weekend or if you just need to kill time in quarantine, and I absolutely recommend both seasons if you’re into point-and-click adventures and horror.